Nintendo patents new Help/User Assistance system

Various computer games magazines are reporting news of a Nintendo patent for providing user assistance to players during a game. The patent describes “Demo Play”, which is intended to keep casual players interested in complex games in a way that doesn’t conflict with hardcore gamers’ requirements. Advanced players can play normally, while less experienced players can get the occasional helping hand. Hints will appear… Read more »

How can technical authors become part of technology ecosystems?

Jonathan Mitchener has written an article in Engineering and Technology magazine on the interest of technology providers in creating “ecosystems”. This is the concept of offering not just gadgets but also a range of related products and services, which can integrate seamlessly with each other in an overall system. The poster boy for this ecosystem approach is… Read more »

“The worst Help system I have ever seen”

Sarah Maddox reported from the WritersUA conference that Microsoft’s April Reagan gave a frank presentation on the planning and design that has gone into version 3 of Microsoft Help. She was quoted as saying the feedback on the Help 2 (used in Windows Vista) was poor. For example, “This is the worst help system I have ever seen”.  At a previous… Read more »