We’d like to know if anyone has looked at the relevance of gamification (aka gameification) theory to User Assistance. Are there useful lessons to be learned for Technical Authors?
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There’s lots of information out there for sure – at BigDoor we have a quick list of info that you might find useful: http://www.bigdoor.com/resources/helpful-tools-and-links/. Our platform helps you leverage, grow and engage your online community.
Ellis, this is something I’ve done a lot of thinking about with regard to Performance Support.
I’ve collected shedloads of resources and started (then stopped) the Gameify.org blog. I’ve also worked on a couple of gameification projects, with mixed results, it has to be said. (I’m going to add the gameification feed into my main blog from next week.).
If you’d like a 10 min chat at any time, I’m happy to help, if I can. I suspect I probably know more than I know, if you know what I mean 🙂
I posted a short article about the development of a learning game in support of Microsoft Office: http://www.writersua.com/articles/ribbon_hero/index.html